<?xml version="1.0" encoding="iso-8859-1"?>
<rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:dc="http://purl.org/dc/elements/1.1/">
	<channel>
		<title>Pokemon References</title>
		<link>http://chimchar.forumotion.com/pokemon-references-f10/-t1.htm</link>
		<description>Pokemon Guides, for your information.</description>
		<lastBuildDate>Thu, 20 Aug 2009 22:11:48 GMT</lastBuildDate>
		<ttl>10</ttl>
		<image>
			<title>Pokemon References</title>
			<url>http://i304.photobucket.com/albums/nn190/d52193/Banner.jpg</url>
			<link>http://chimchar.forumotion.com/pokemon-references-f10/-t1.htm</link>
		</image>
		<item>
			<title>Different Types of Battles</title>
			<link>http://chimchar.forumotion.com/pokemon-references-f10/different-types-of-battles-t1669.htm</link>
			<dc:creator>MonkeyJR</dc:creator>
			<description>as most of you know, there are different types of battles, i think i'd be appropriate if we had them all listed:

Standard Battle:

the rules by witch probably 90% of battles are done, we've posted these rules multiple times on the site so i'll link it to ZDingen's post on it

link

if both players agree different clauses can be turned off and on, it can be played at lv. 50 or open, and can be played from 1-6 pokes, ect.



Roulette Battle:

from my experience one of the more popular styles  ...</description>
			<category>Pokemon References</category>
			<pubDate>Thu, 20 Aug 2009 22:11:48 GMT</pubDate>
			<comments>http://chimchar.forumotion.com/pokemon-references-f10/different-types-of-battles-t1669.htm#13634</comments>
			<guid>http://chimchar.forumotion.com/pokemon-references-f10/different-types-of-battles-t1669.htm</guid>
		</item>
		<item>
			<title>Tier List.</title>
			<link>http://chimchar.forumotion.com/pokemon-references-f10/tier-list-t1645.htm</link>
			<dc:creator>MonkeyJR</dc:creator>
			<description>Smogon Tier Sets, posted here, i'll keep it updated

(tier names are also links to Smogon if you doubt it)

Uber:

-Arceus

-Darkrai

-Deoxys(all forms)

-Dialga

-Garchomp

-Giratina(both forms)

-Groudon

-Ho-oh

-Kyogre

-Latios

-Lugia

-Manaphy

-Mew

-Mewtwo

-Palkia

-Rayquaza

-Shaymin(Sky Form)

-Wobbuffet

-Wynaut



OU:

-Aerodactyl

-Azelf

-Blissey

-Breloom

-Bronzong

-Celebi

-Cresselia

-Dragonite

-Dusknoir

-Electivire

-Empoleon

-Flygon

-Forretress

-Gengar

-Gliscor

-Gyarados

-Heatran

-Heracross

-Hippowdon

-Infernape

-Jirachi

-Jolteon

-Kingdra

-Latias

-Lucario

-Machamp

-Magnezone

-Mamoswine

-Metagross

-Ninjask

-Porygon-Z

-Roserade

-Rotom(new  ...</description>
			<category>Pokemon References</category>
			<pubDate>Wed, 05 Aug 2009 20:01:48 GMT</pubDate>
			<comments>http://chimchar.forumotion.com/pokemon-references-f10/tier-list-t1645.htm#13510</comments>
			<guid>http://chimchar.forumotion.com/pokemon-references-f10/tier-list-t1645.htm</guid>
		</item>
		<item>
			<title>EV training hot spots</title>
			<link>http://chimchar.forumotion.com/pokemon-references-f10/ev-training-hot-spots-t21.htm</link>
			<dc:creator>Jordan</dc:creator>
			<description>HP:

~Shellos at Valley Windworks north of ignore the Buizel (+1 each)

~Gastrodons at Fuego Ironworks or Route 213 ignore Floatzel (+2 each)

~Gastrodons outside of Pal Park (+2 each)

~Woopers and Quagsires West of Pastoria (Wooper 1) (Quagsire 2)





Attack:

~Kricketune and Bidarel at route 212 (rainy route) (+2 each)

~Bibarels and Machop (2 EVs and 1 EV respectively) Route 208

~Machokes and Snovers at Acuity Lakefront (2 Evs and 1 EV respectively)





Defense:

~Cave with  ...</description>
			<category>Pokemon References</category>
			<pubDate>Thu, 17 Apr 2008 00:45:00 GMT</pubDate>
			<comments>http://chimchar.forumotion.com/pokemon-references-f10/ev-training-hot-spots-t21.htm#93</comments>
			<guid>http://chimchar.forumotion.com/pokemon-references-f10/ev-training-hot-spots-t21.htm</guid>
		</item>
		<item>
			<title>Types of Attacks; Physical, Special, and Status</title>
			<link>http://chimchar.forumotion.com/pokemon-references-f10/types-of-attacks-physical-special-and-status-t1594.htm</link>
			<dc:creator>MonkeyJR</dc:creator>
			<description>-Physical Attack: Determines the strength of a Pokémon’s physical attacks. The definition of what constitutes a physical attack has changed throughout the game’s history. Up until Diamond and Pearl, physical attacks were of those Pokémon types logically associated with physical damage, which include Normal, Fighting, Ground, Steel, and others. However, in Diamond and Pearl, each damaging attack is individually classified as Physical or Special. This means that certain moves like the Fire-type  ...</description>
			<category>Pokemon References</category>
			<pubDate>Tue, 14 Jul 2009 23:59:44 GMT</pubDate>
			<comments>http://chimchar.forumotion.com/pokemon-references-f10/types-of-attacks-physical-special-and-status-t1594.htm#13229</comments>
			<guid>http://chimchar.forumotion.com/pokemon-references-f10/types-of-attacks-physical-special-and-status-t1594.htm</guid>
		</item>
		<item>
			<title>IVs. Explained!</title>
			<link>http://chimchar.forumotion.com/pokemon-references-f10/ivs-explained-t1517.htm</link>
			<dc:creator>Dome Ace Dark Abyss</dc:creator>
			<description>Note : This Is Serebii's Property And I'm Using It With Giving Them Credit Also Adding Other Things You Might Need.



The Diamon And Pearl Iv Calculator Is Here Also Used For Other Things Too !

http://www.serebii.net/games/iv-calcdp.shtml







There's a lot of things that influence what stats you get when you finally overcome the odds and receive a pokemon at level 100. Say you have a Salamence, and you decide to battle someone else's level 100 Salamence. Your Salamence uses Dragon  ...</description>
			<category>Pokemon References</category>
			<pubDate>Sun, 21 Jun 2009 05:42:28 GMT</pubDate>
			<comments>http://chimchar.forumotion.com/pokemon-references-f10/ivs-explained-t1517.htm#12710</comments>
			<guid>http://chimchar.forumotion.com/pokemon-references-f10/ivs-explained-t1517.htm</guid>
		</item>
		<item>
			<title>Poké Rus! A Pokémon Disease?</title>
			<link>http://chimchar.forumotion.com/pokemon-references-f10/poke-rus-a-pokemon-disease-t1518.htm</link>
			<dc:creator>Dome Ace Dark Abyss</dc:creator>
			<description>The Pokérus is a useful little virus that can help you while you train your beloved Pokémon. You may or may not have heard of it, but chances are that you haven’t heard of it if you are reading this. You may be wondering “Why do I need it” or “How can a virus help my Pokémon” or “How do I get this ‘Pokérus’” or “Why is this guy asking so many questions”. Save for the last one, it will be covered here.



Let’s start with what it does. The Pokérus is, as mentioned before, very helpful in training  ...</description>
			<category>Pokemon References</category>
			<pubDate>Sun, 21 Jun 2009 05:43:23 GMT</pubDate>
			<comments>http://chimchar.forumotion.com/pokemon-references-f10/poke-rus-a-pokemon-disease-t1518.htm#12711</comments>
			<guid>http://chimchar.forumotion.com/pokemon-references-f10/poke-rus-a-pokemon-disease-t1518.htm</guid>
		</item>
		<item>
			<title>Competitive Play 101: I've played this game before..</title>
			<link>http://chimchar.forumotion.com/pokemon-references-f10/competitive-play-101-i-ve-played-this-game-before-t1515.htm</link>
			<dc:creator>lilsparks267</dc:creator>
			<description>Competetive Play 101



In this topic I’ll try to explain the basics of building and using a good competitive team. I’m assuming you already know about IVs, EVs, Natures, and team roles. If not then read the other topics first and come back when you’re done.



Building a good competitive team is a tricky task. You can’t just throw a bunch of good pokes together and call it a team. If you don’t use pokes that cover each other’s weakness and work effectively together, you’ll find yourself  ...</description>
			<category>Pokemon References</category>
			<pubDate>Sun, 21 Jun 2009 00:39:05 GMT</pubDate>
			<comments>http://chimchar.forumotion.com/pokemon-references-f10/competitive-play-101-i-ve-played-this-game-before-t1515.htm#12703</comments>
			<guid>http://chimchar.forumotion.com/pokemon-references-f10/competitive-play-101-i-ve-played-this-game-before-t1515.htm</guid>
		</item>
		<item>
			<title>Competitive play 101- Prediction and Counters</title>
			<link>http://chimchar.forumotion.com/pokemon-references-f10/competitive-play-101-prediction-and-counters-t1506.htm</link>
			<dc:creator>lilsparks267</dc:creator>
			<description>Competitive Play 101



In this topic I’ll try to explain the basics of building and using a good competitive team. I’m assuming you already know about IVs, EVs, Natures, and team roles. If not then read the other topics first and come back when you’re done.



Building a good competitive team is a tricky task. You can’t just throw a bunch of good pokes together and call it a team. If you don’t use pokes that cover each other’s weakness and work effectively together, you’ll find yourself  ...</description>
			<category>Pokemon References</category>
			<pubDate>Fri, 19 Jun 2009 18:28:35 GMT</pubDate>
			<comments>http://chimchar.forumotion.com/pokemon-references-f10/competitive-play-101-prediction-and-counters-t1506.htm#12614</comments>
			<guid>http://chimchar.forumotion.com/pokemon-references-f10/competitive-play-101-prediction-and-counters-t1506.htm</guid>
		</item>
		<item>
			<title>Competitive Play 101: You've got a friend in me</title>
			<link>http://chimchar.forumotion.com/pokemon-references-f10/competitive-play-101-you-ve-got-a-friend-in-me-t1510.htm</link>
			<dc:creator>lilsparks267</dc:creator>
			<description>Competetive Play 101



In this topic I’ll try to explain the basics of building and using a good competitive team. I’m assuming you already know about IVs, EVs, Natures, and team roles. If not then read the other topics first and come back when you’re done.



Building a good competitive team is a tricky task. You can’t just throw a bunch of good pokes together and call it a team. If you don’t use pokes that cover each other’s weakness and work effectively together, you’ll find yourself  ...</description>
			<category>Pokemon References</category>
			<pubDate>Fri, 19 Jun 2009 22:44:48 GMT</pubDate>
			<comments>http://chimchar.forumotion.com/pokemon-references-f10/competitive-play-101-you-ve-got-a-friend-in-me-t1510.htm#12630</comments>
			<guid>http://chimchar.forumotion.com/pokemon-references-f10/competitive-play-101-you-ve-got-a-friend-in-me-t1510.htm</guid>
		</item>
		<item>
			<title>Competitive Play 101- Knowing your role</title>
			<link>http://chimchar.forumotion.com/pokemon-references-f10/competitive-play-101-knowing-your-role-t1505.htm</link>
			<dc:creator>lilsparks267</dc:creator>
			<description>Competitive Play 101

In this topic I’ll try to explain the basics of building and using a good competitive team. I’m assuming you already know about IVs, EVs, Natures, and team roles. If not then read the other topics first and come back when you’re done.



Building a good competitive team is a tricky task. You can’t

just throw a bunch of good pokes together and call it a team. If you don’t use pokes that cover each other’s weakness and work effectively together, you’ll find yourself on  ...</description>
			<category>Pokemon References</category>
			<pubDate>Fri, 19 Jun 2009 18:26:39 GMT</pubDate>
			<comments>http://chimchar.forumotion.com/pokemon-references-f10/competitive-play-101-knowing-your-role-t1505.htm#12612</comments>
			<guid>http://chimchar.forumotion.com/pokemon-references-f10/competitive-play-101-knowing-your-role-t1505.htm</guid>
		</item>
		<item>
			<title>Team Building-Article #1</title>
			<link>http://chimchar.forumotion.com/pokemon-references-f10/team-building-article-1-t1503.htm</link>
			<dc:creator>lilsparks267</dc:creator>
			<description>Yeah OK im not the best battler but i made this guide for another site and i thought i might as well post it here. It might help some of the inexperienced players and give the experienced ones something to do.





Well the 4th generation has brought us the greatest gift of all time: Online, wifi, competative play. With it, hundreds of forums and websites have sprung up, sporting lots of different skilled trainers ranging from the new guys to the national tournament winners. However, because  ...</description>
			<category>Pokemon References</category>
			<pubDate>Thu, 18 Jun 2009 16:53:08 GMT</pubDate>
			<comments>http://chimchar.forumotion.com/pokemon-references-f10/team-building-article-1-t1503.htm#12557</comments>
			<guid>http://chimchar.forumotion.com/pokemon-references-f10/team-building-article-1-t1503.htm</guid>
		</item>
		<item>
			<title>Pokemon Ribbons</title>
			<link>http://chimchar.forumotion.com/pokemon-references-f10/pokemon-ribbons-t1395.htm</link>
			<dc:creator>MonkeyJR</dc:creator>
			<description>Diamond/Pearl/PlatinumNamePictureDiscriptionHow to ObtainSinnoh Champ RibbonRibbon awarded for beating the Sinnoh Champion and entering the Hall of Fame.All the Pokemon in your party will be awarded the Sinnoh Champ Ribbon if you successfully defeat the Elite 4 and Cynthia.Cool RibbonHoenn Cool Contest Normal Rank winner!(Coming Soon)Cool Ribbon SuperHoenn Cool Contest Super Rank winner!(Coming Soon)Cool Ribbon HyperHoenn Cool Contest Hyper Rank winner!(Coming Soon)Cool Ribbon MasterHoenn  ...</description>
			<category>Pokemon References</category>
			<pubDate>Sun, 03 May 2009 15:23:13 GMT</pubDate>
			<comments>http://chimchar.forumotion.com/pokemon-references-f10/pokemon-ribbons-t1395.htm#11696</comments>
			<guid>http://chimchar.forumotion.com/pokemon-references-f10/pokemon-ribbons-t1395.htm</guid>
		</item>
		<item>
			<title>Pokémon Natures</title>
			<link>http://chimchar.forumotion.com/pokemon-references-f10/pokemon-natures-t90.htm</link>
			<dc:creator>Prof. Oak</dc:creator>
			<description>Nature's affects the growth rate of two stats, increasing one stat by 10% and decreasing another stat by 10%. There are five natures, though, that have no effect on the Pokémon's stat growth.

The type of Nature also determines what poffin flavor the Pokémon likes and dislikes.



Nature  Increased Stat  Decreased Stat  Favorite Flavor  Disliked Flavor  Hardy ------ ------  ------  ------  Loney  Attack  Defense  Spicy  Sour  Brave  Attack  Speed  Spicy  Sweet Adamant  Attack  Sp.  ...</description>
			<category>Pokemon References</category>
			<pubDate>Tue, 29 Apr 2008 15:55:03 GMT</pubDate>
			<comments>http://chimchar.forumotion.com/pokemon-references-f10/pokemon-natures-t90.htm#417</comments>
			<guid>http://chimchar.forumotion.com/pokemon-references-f10/pokemon-natures-t90.htm</guid>
		</item>
		<item>
			<title>Pokemon Platinum Move Tutors Moves.</title>
			<link>http://chimchar.forumotion.com/pokemon-references-f10/pokemon-platinum-move-tutors-moves-t1300.htm</link>
			<dc:creator>MonkeyJR</dc:creator>
			<description>ok, basicly the location of a move tutor and what it cost to get the move:



Route 212:



-Air Cutter : 4 Blue, 2 Red, 2 Green Shards x2 x2 x4



-Dive : 4 Blue, 2 Red, 2 Yellow Shards x2 x4 x2



-Fire Punch : 6 Blue, 2 Red Shards x2 x6



-Furry Cutter : 8 Blue Shards x8



-Ice Punch : 6 Blue, 2 Red Shards x2 x6



-Icy Wind : 6 Blue, 2 Green Shards x2 x6



-Knock Off : 4 Blue, 4 Red Shards x4 x4



-Ominous Wind : 6 Blue, 2 Green Shards x2 x6



-Sucker Punch : 6 Blue,  ...</description>
			<category>Pokemon References</category>
			<pubDate>Sat, 04 Apr 2009 01:22:11 GMT</pubDate>
			<comments>http://chimchar.forumotion.com/pokemon-references-f10/pokemon-platinum-move-tutors-moves-t1300.htm#11031</comments>
			<guid>http://chimchar.forumotion.com/pokemon-references-f10/pokemon-platinum-move-tutors-moves-t1300.htm</guid>
		</item>
		<item>
			<title>Standard Battling Rules</title>
			<link>http://chimchar.forumotion.com/pokemon-references-f10/standard-battling-rules-t509.htm</link>
			<dc:creator>Dingen (!)</dc:creator>
			<description>Battlers,



Please read the following rules. They do not differ from your other battles much, but these rules will be enforced more severely. You WILL be punished if any rules are broken.



 The following are settings that are to be used in all Gym Pokémon matches:



•Match Type: Level 100 Standard Play Only.

•Best of: 1 match (6 Pokémon each)

 

In addition, the following rules apply to all standard battles.



•Species Clause: You may not have more than one of the same exact  ...</description>
			<category>Pokemon References</category>
			<pubDate>Sat, 16 Aug 2008 19:42:01 GMT</pubDate>
			<comments>http://chimchar.forumotion.com/pokemon-references-f10/standard-battling-rules-t509.htm#3324</comments>
			<guid>http://chimchar.forumotion.com/pokemon-references-f10/standard-battling-rules-t509.htm</guid>
		</item>
		<item>
			<title>How to &amp;quot;chain for shinys&amp;quot; guide</title>
			<link>http://chimchar.forumotion.com/pokemon-references-f10/how-to-chain-for-shinys-guide-t412.htm</link>
			<dc:creator>Slowfreak</dc:creator>
			<description>SLOWFREAK17's GUIDE FOR &quot;SHINY CHAINING&quot;





Ok so ive noticed in the chatbox that some poeple dont know what shiny chaining when the topic comes up, but hopefully this guide will help you understand it, or maybe even help you with it if you already know how.



What you need to chain shinys:

max/super repel

poke radar

patience

stress ball (optional)

DS

Pokemon diamond/pearl



ITEMS

ok now you should have what you need, here i will explain what each is used for.  ...</description>
			<category>Pokemon References</category>
			<pubDate>Wed, 23 Jul 2008 04:59:10 GMT</pubDate>
			<comments>http://chimchar.forumotion.com/pokemon-references-f10/how-to-chain-for-shinys-guide-t412.htm#2428</comments>
			<guid>http://chimchar.forumotion.com/pokemon-references-f10/how-to-chain-for-shinys-guide-t412.htm</guid>
		</item>
		<item>
			<title>How to EV train.</title>
			<link>http://chimchar.forumotion.com/pokemon-references-f10/how-to-ev-train-t40.htm</link>
			<dc:creator>Anonymous</dc:creator>
			<description>Table of Contents

What are EVs 

Vitamins (A must read for all beginners) 

Pokerus (Another must read) 

Quick List of Best Places to Train EVs 

The VS Seeker: How to Get it and How It Works 

Training HP Evs 

Training Attack EVs 

Training Defense EVs 

Training Special Attack EVs 

Training Special Defense EVs 

Training Speed Evs 

Split EV Training 

How to Get Power Items: The Quickest Way 

What Are EVs?





EV is short for Effort Value. You get effort values every  ...</description>
			<category>Pokemon References</category>
			<pubDate>Sat, 19 Apr 2008 19:43:07 GMT</pubDate>
			<comments>http://chimchar.forumotion.com/pokemon-references-f10/how-to-ev-train-t40.htm#174</comments>
			<guid>http://chimchar.forumotion.com/pokemon-references-f10/how-to-ev-train-t40.htm</guid>
		</item>
		<item>
			<title>Roulette Battling</title>
			<link>http://chimchar.forumotion.com/pokemon-references-f10/roulette-battling-t488.htm</link>
			<dc:creator>Prof. Monkey</dc:creator>
			<description>Roulette battling is a new way to battle that is completely random and fun. Here's how it works:



1) Organize your battle worthy (EV'd, IV bred) pokes into a box or consecutive boxes. Then total up how many you have and say that number to your opponent. 



2) You and your opponent will then call out six random numbers between one and however many pokemon they said they have. (1-??) It is nice if you have at least 25-30 pokes to use so you get some variation.



3) The pokemon you will  ...</description>
			<category>Pokemon References</category>
			<pubDate>Sat, 09 Aug 2008 14:19:53 GMT</pubDate>
			<comments>http://chimchar.forumotion.com/pokemon-references-f10/roulette-battling-t488.htm#2998</comments>
			<guid>http://chimchar.forumotion.com/pokemon-references-f10/roulette-battling-t488.htm</guid>
		</item>
		<item>
			<title>Berry Chart</title>
			<link>http://chimchar.forumotion.com/pokemon-references-f10/berry-chart-t91.htm</link>
			<dc:creator>Prof. Oak</dc:creator>
			<description>No.  Berry  Effect  01   Cheri Berry  Cures Paralysis  02   Chesto Berry  Cures Sleep  03   Pecha Berry  Cures Poison  04   Rawst Berry  Cures Burn  05   Aspear Berry  Cures Freeze  06   Leppa Berry  Restores 10 PP  07   Oran Berry  Restores 10 HP  08   Persim Berry  Cures Confusion  09   Lum Berry  Cures any Status ailment  10   Sitrus Berry  Restores 1/4 total HP  11   Figy Berry  Restores 1/8 total HP, confuses a Pokémon that dislikes spicy berries  12   Wiki Berry  ...</description>
			<category>Pokemon References</category>
			<pubDate>Tue, 29 Apr 2008 17:39:45 GMT</pubDate>
			<comments>http://chimchar.forumotion.com/pokemon-references-f10/berry-chart-t91.htm#419</comments>
			<guid>http://chimchar.forumotion.com/pokemon-references-f10/berry-chart-t91.htm</guid>
		</item>
		<item>
			<title>EV training pokemon points</title>
			<link>http://chimchar.forumotion.com/pokemon-references-f10/ev-training-pokemon-points-t26.htm</link>
			<dc:creator>Jordan</dc:creator>
			<description>Attack

(Pokémon with stars by their name also give other EV points)



#015 Beedrill: 2 Points *

#023 Ekans: 1 Point

#024 Arbok: 2 Points

#032 Nidoran (M): 1 Point

#033 Nidorino: 2 Points

#034 Nidoking: 3 Points

#046 Paras: 1 Point

#047 Parasect: 2 Points *

#056 Mankey: 1 Point

#057 Primeape: 2 Points

#058 Growlithe: 1 Point

#059 Arcanine: 2 Points

#066 Machop: 1 Point

#067 Machoke: 2 Points

#068 Machamp: 3 Points

#069 Bellsprout: 1 Point

#070 Weepinbell: 2  ...</description>
			<category>Pokemon References</category>
			<pubDate>Fri, 18 Apr 2008 00:56:40 GMT</pubDate>
			<comments>http://chimchar.forumotion.com/pokemon-references-f10/ev-training-pokemon-points-t26.htm#118</comments>
			<guid>http://chimchar.forumotion.com/pokemon-references-f10/ev-training-pokemon-points-t26.htm</guid>
		</item>
	</channel>
</rss>